Sledgehammer

Another updated version of something I had made previously, really enjoying the process of revisiting these old pieces and give them a bit of a facelift.
Reducing the polycount was a major update to this version of the model, reducing it down from 1,296 tris to just 396 tris while still improving the overall quality of the final result. I also spent a lot more time creating the high poly for baking, sculpting wear and tear onto the hammer head as well as creating the tape wraps for the handle.

All images rendered in Marmoset using 2k textures.

Available for purchase through my marketplace store :

https://www.artstation.com/marketplace/p/W3no6/sledgehammer-game-ready-pbr-prop

Date
June 25, 2021